esp-hal/esp-hal-common/src/rng.rs
Kirill Mikhailov 2bd10526a7
Documenting a number of peripherals and packages (#680)
* Initial documentation improvements

* More documentation improvements

* More documentation improvements


More modules documented

* Finished SOC documentation for esp32 + TWAI

* Fix: fix incorrect formatting

* Adding more documentation to rom, and soc peripherals for multiple chips

* Adding documentation for multiple peripherals

* Adding SOC module documentation

* Analog and clock modules are documented

* Adding module-level documentation for DMA and INTERRUPT peripherals

* Finishing job + minor fixes

* Fix unopened HTML break

* Rustfmt adjustment 


formatting


Fix typo

* Add CHANGELOG record


Fix typo

* Fix typos, mistakes, improving docs

Co-authored-by: Dániel Buga <bugadani@gmail.com>
Fix typo

Co-authored-by: Dániel Buga <bugadani@gmail.com>
Fix typo

Co-authored-by: Dániel Buga <bugadani@gmail.com>
Fix typo

Co-authored-by: Dániel Buga <bugadani@gmail.com>
fix typo

Co-authored-by: Dániel Buga <bugadani@gmail.com>
Fix typo

Co-authored-by: Dániel Buga <bugadani@gmail.com>
Fix typo

Co-authored-by: Scott Mabin <scott@mabez.dev>
Fixing typos, mistakes, improving docs.

* Fix formatting, mistakes and typos

* Fixing a bunch of logical, grammatical and formatting mistakes
2023-08-09 06:33:50 -07:00

104 lines
3.4 KiB
Rust

//! # Random Number Generator
//!
//! ## Overview
//! The Random Number Generator (RNG) Driver for ESP chips is a software module
//! that provides an interface to generate random numbers using the RNG
//! peripheral on ESP chips. This driver allows you to generate random numbers
//! that can be used for various cryptographic, security, or general-purpose
//! applications.
//!
//! The RNG peripheral on ESP chips produces random numbers based on physical
//! noise sources, which provide true random numbers under specific conditions
//! (see conditions below).
//!
//! To use the [Rng] Driver, you need to initialize it with the RNG peripheral.
//! Once initialized, you can generate random numbers by calling the `random`
//! method, which returns a 32-bit unsigned integer.
//!
//! Additionally, this driver implements the
//! [Read](embedded_hal::blocking::rng::Read) trait from the `embedded_hal`
//! crate, allowing you to generate random bytes by calling the `read` method.
//
//! # Important Note
//!
//! There are certain pre-conditions which must be met in order for the RNG to
//! produce *true* random numbers. The hardware RNG produces true random numbers
//! under any of the following conditions:
//!
//! - RF subsystem is enabled (i.e. Wi-Fi or Bluetooth are enabled).
//! - An internal entropy source has been enabled by calling
//! `bootloader_random_enable()` and not yet disabled by calling
//! `bootloader_random_disable()`.
//! - While the ESP-IDF Second stage bootloader is running. This is because the
//! default ESP-IDF bootloader implementation calls
//! `bootloader_random_enable()` when the bootloader starts, and
//! `bootloader_random_disable()` before executing the app.
//!
//! When any of these conditions are true, samples of physical noise are
//! continuously mixed into the internal hardware RNG state to provide entropy.
//! If none of the above conditions are true, the output of the RNG should be
//! considered pseudo-random only.
//!
//! For more information, please refer to the ESP-IDF documentation:
//! <https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/system/random.html>
//!
//! # Examples
//!
//! ## Initialization
//!
//! ```no_run
//! let mut rng = Rng::new(peripherals.RNG);
//! ```
//!
//! ## Generate a random word (u32)
//!
//! ```no_run
//! let random: u32 = rng.random();
//! ```
//!
//! ## Fill a buffer of arbitrary size with random bytes
//!
//! ```no_run
//! let mut buffer = [0u8; 32];
//! rng.read(&mut buffer).unwrap();
//! ```
use core::{convert::Infallible, marker::PhantomData};
use crate::{peripheral::Peripheral, peripherals::RNG};
/// Random number generator driver
#[derive(Clone, Copy)]
pub struct Rng {
_phantom: PhantomData<RNG>,
}
impl Rng {
/// Create a new random number generator instance
pub fn new(_rng: impl Peripheral<P = RNG>) -> Self {
Self {
_phantom: PhantomData,
}
}
#[inline]
/// Reads currently available `u32` integer from `RNG`
pub fn random(&mut self) -> u32 {
// SAFETY: read-only register access
unsafe { &*crate::peripherals::RNG::PTR }.data.read().bits()
}
}
impl embedded_hal::blocking::rng::Read for Rng {
type Error = Infallible;
fn read(&mut self, buffer: &mut [u8]) -> Result<(), Self::Error> {
for chunk in buffer.chunks_mut(4) {
let bytes = self.random().to_le_bytes();
chunk.copy_from_slice(&bytes[..chunk.len()]);
}
Ok(())
}
}